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Advanced Classes 2-1

Captain

The captain is the first advancement of the soldier class. The captain gains a few more offensive capabilities along with a mount. A captain’s sole responsibility is to his team, soldiers make excellent leaders and a captain takes it to the next level. The captain class is a master of one-handed spears. This class benefits from STR, VIT, DEX

  • Damage 3/5
  • Defense 4/5
  • Support 4/5

Knight

The knight is the first advancement of the warrior class, It takes two-handed mastery to the next level and can master all three styles of weapons. Along with skills to speed its auto-attacks and some hard-hitting skills to boot, the added mobility of a mount just makes this powerhouse even better. This class benefits from STR, AGI, DEX, VIT

  • Damage 5/5
  • Defense 3/5
  • Support 2/5

Brawler

The brawler is the first advancement of the fighter class, it was so used to beating up monsters it learned to specialize in knuckle class weapons. Using fast strikes this class can chain skills together into a combo hit dealing high, fast damage. Channeling its inner energy it can borrow the essence of a deity, using its name for a fast lethal blow. This class benefits from every stat.

  • Damage 5/5
  • Defense 3/5
  • Support 2/5

Assassin

The assassin is the first advancement of the thief class, as its name suggests they are great at killing. Using katar’s they pierce enemy defenses with critical blows, dealing rapid and high damage. Stealthfully stalking their prey. This class benefits from AGI, LUK, STR

  • Damage 5/5
  • Defense 3/5
  • Support 3/5

Blacksmith

The blacksmith is the first advancement of the merchant class, as its name suggests they can forge metal goods such as swords. This class gets a lot more supportive skills and crafting skills then it does attack skills. It benefits from DEX and LUK to boost forging success rates.

  • Damage 3/5
  • Defense 3/5
  • Support 5/5

Star Lord

The star lord is the first advancement of the martial artist. During training, they gained enlightenment of the universe and learned how to harmonize and borrow the energy of the cosmos. Using powerful kicks and buffs from the universe itself, it plasters the walls with its enemy’s. This class benefits from STR, AGI, VIT, DEX

  • Damage 4/5
  • Defense 4/5
  • Support 3/5

Hunter

The hunter is the first advancement of the archer, hunters are masters of the bow and their aim is true. This class has very high damage and defense piercing potential, with their pet falcon they are always at the ready for battle. This class benefits from AGI, DEX, and LUK

  • Damage 5/5
  • Defense 3/5
  • Support 3/5

Wizard

The wizard is the first advancement for the mage class, wizards learned from the spirits of fire, earth, wind, and water how to gather larger quantities of spirits together to cast wide range (AoE) magic. This area of effect magic targets large areas damaging everything within. This class benefits from INT and DEX

  • Damage 4/5
  • Defense 3/5
  • Support 3/5

Priest

The priest class is the first advancement for the acolyte class, priests learn more buff class skills and focus on keeping their team alive. New stat boost buffs allow more versatility in combat. This class benefits from INT, DEX, VIT

  • Damage 2/5
  • Defense 4/5
  • Support 5/5