Cook/Chef can cook up various combinations of items to boost their stats temporarily. When a cooking item is eaten, HP and SP are recovered by a certain amount and stats increase by a certain amount. When consumed, stats will increase for 5 minutes, and stack with existing support skills (such as Blessing, etc).
A bonus from cooked food is lost if a character dies while still under the effects of the food item.
Process
- Make sure that all of the necessary items are in your inventory (not your cart). A cooking kit and Portable stove are required to use the cooking skill.
- A list of foods you can cook will appear, select the food you wish to make.
- If successful the food item will appear in your inventory.
Cooking Math (not meth)
Success Rate = 10 + [(mise en place Level) + (JobLv × 0.2) + (STR
× 0.05) + (DEX × 0.1) + (LUK × 0.1)
Ranking System
- Rank Point +1: For cooking successfully
- Rank point +10: For advanced cooking successfully
Materials
- Meat
- monsters feed
- orange
- grape
- strawberry
- lemon
- apple
- banana
- potato
- yam
- pumpkin
- carrot
- cookie
- cake
- candy
- maestella fruit
- honey
- royal jelly
- solid peach
- dragon tail
- clam flesh
- nipper
- fish tail
- tentacle
- unripe apple
- bitter herb
- overripe grape
- pineapple
- rainbow carrot
- tropical banana
- well dried bone
- tantan noodles
- sweet potato