Parties are small groups of players (maximum of 12) for the purpose of easier leveling and companionship.
To create a party, use the /organize “Name” command. You must have the Novice Basic Skill level 7 to create a party. Players can join a party at any level. The person who creates the party becomes the Party Leader. The Party Leader can invite people to the party using the /invite command (Usage: /invite “Name”) or by right-clicking on them.
- Each Take – Items can be picked up first by the person that killed the monster.
- Party Share – Items can be equally picked up by all party members.
- Individual – Items picked up go to the person that picked it up.
- Shared – Items picked up randomly go to one of the party members.
Experience setup can be changed at any time (only by the party leader).
- Each Take – Party members only gain EXP according to the percentage of damage done to monsters.
- Even Share – Party members share EXP. I.E if a Wizard is sharing with a Priest and Monk, the experience gained by the monsters killed by all three will be equally distributed between the three of them. Only people within 15 Base Levels of each other can share (Example: Level 91, Level 84, Level 99 could share with each other).
If you have obtained an Emperium, and have it on the character you want to make the guild on, create a guild by typing /guild “guild name”. The character you made the guild on is now the “Guild Master.” Once you have made a guild, the name and who leads it cannot be changed (Unless there’s something that goes against the TOS, in which case Gravity may either change the name and ask you to come up with a new one, or disband it).
The guild window is accessed in-game, by pressing alt+G. This window is the interface used to change anything related to the guild, (that can be changed) and to view information such as who is currently online, the amount of people on, and the amount of people the guild can hold vs. the amount of people currently in the guild.
Guild Info Tab
General guild information, such as the current number of members, number of online members, leader, and guild level, is displayed here. Alliances are also listed here and the guild leader can remove alliances by right clicking an allied guild name. The tendency feature currently does not work.
All guild members are listed here. The leader is always first, with other members being ordered according to their title. Online members will be highlighted here. Members who have been taxed to provide the guild with experience can show the amount contributed as well. For the guild leader, titles of each member can be modified from this tab. Leaving the guild is also available by right clicking a member; guild members and members given the right to do so (via title) can kick anyone, while others can only kick themselves.
A total of 20 titles are available and can be set here by the guild leader. The order of titles here will influence the order of members in the Guildsmen tab. Rights to invite and kick users are also given via titles.
Available guild skills are displayed here. On obtaining a new guild level, the extra skill point is allocated via this tab. Using active guild skills is also done here.
A list of recently kicked members are displayed here.
The guild leader may write a two-line guild notice (one short and one long) that will be displayed to each member upon logging in or switching maps. Note that the second line is often overlapped by the chat box scroll bar, so a short and concise notice is preferable.
Guild masters can manage members’ positions and set experience tax levels through Guild Titles. When being taxed in a guild, only your Base Experience is taxed. Your Job Experience will be unchanged by it. Taxes can only be set up to 50% of your Base Experience. Guild masters can also write messages, which are displayed when members log on/off, Teleport/flywing, or change maps.
- Note: For people who do not wish to see messages, (such as when teleporting/changing maps often) the /li or /loginout command will disable these messages, as well as “Guildsman _____ has dis/connected” messages.
Guild Titles are set by the Guild Master. They are used to set Guild Tax levels, and special names which can be entered in after a character’s name. They also allow the Master to delegate various powers to other members such as inviting new members into the guild and kicking out members.
Guilds can also have their own personalizied “emblem.” An emblem is a small picture which can make it easy to identify members, especially in WoE. Emblem Creation:
- Select a design for the Emblem.
- Emblems must be 24X24 pixels in BMP format using 256 colors, the hot pink color (Red: 255 Green: 0 Blue: 255) will appear transparent in-game.
- Create a folder named Emblem inside the
SoROfolder (C:\Program Files\SoRO), copy the emblem file into the Emblem folder. If you do not already have this folder, you will have to make it.
The amount of members a guild can hold is 16 (including the Master) by default. Note that there are only 20 Guild Title slots, so grouping members into one or more “default” titles may be necessary with larger guilds.