Search Posts

Refining

Refinement boosts the benefits you obtain from each piece of weapon and armor you wear, depending on the refine rate. The refinement level of gear is represented by a + in front of the equipment’s name. (Example, +7 Padded Armor[1]) All refines on armor will give the same benefits whether it is garment, body, headgear, footgear, or shield. If a refine fails, the weapon or armor gets destroyed and cannot be refunded, this makes refining very dangerous unless you have multiple pieces of equipment or a safety certificate.

Items needed to refine

  • Level 1 Equipment: Pharacon
  • Level 2 Equipment: Emveretarcon
  • Level 3 Equipment: Oridecon
  • Level 4 Equipment: Elunium
  • Level 5 Equipment: Mythicon

Refine Success Rates

Mastersmith’s Success rates

Each +1 Refine Gives

  • Level 1 Weapon: 1 attack, 1 magic attack, 0.1% critical rate, 0.1 precision
  • Level 2 weapon: 3 attack, 3 magic attack, 0.1% ASPD, 0.2% critical rate, 0.2 precision.
  • Level 3 Weapon: 5 attack, 5 magic attack, 0.1% ASPD, 0.3% critical rate, 0.3 precision
  • Level 4 Weapon: 7 attack, 7 magic attack, 0.2% ASPD, 0.4% critical rate, 0.4 precision.
  • Level 5 Weapon: 10 attack, 10 magic attack, 0.3% ASPD, 0.5% crit rate, 0.5 precision.

  • Level 1 Armor: 0.2 defense, 0.2 magic defense, 0.1 flee, 0.1 perfect dodge.
  • Level 2 Armor: 0.3 defense, 0.3 magic defense, 0.1 flee, 0.1 perfect dodge.
  • Level 3 Armor: 0.4 defense, 0.4 magic defense, 0.1 soft defense, 0.1 soft magic defense, 0.2 flee, 0.2 perfect dodge.
  • Level 4 Armor: 0.5 defense, 0.5 magic defense, 0.2 soft defense, 0.2 soft magic defense, 0.2 flee, 0.2 perfect dodge.
  • Level 5 Armor: 0.6 defense, 0.6 magic defense, 0.3 soft defense, 0.3 soft magic defense, 0.3 flee, 0.3 perfect dodge.