First headgear slot
- arc angeling – increases max hp by 500 and hp/sp recovery by 200%
- ungoliant – immunity to bleeding, hp/sp recovery +100%
permeter – +5% resistance to all races
- coco – def+1, increase sleep resistance by 20%
- ghoul – def+1, increase poison resistance by 20%
- stainer – def+1, increase silence resistance by 20%
- stalatic golem – def+1 increase stun resistance by 20%
- martin – def+1, increase blind resistance by 20%
- wooten fighter – def+1, increase bleeding resistance by 20%
- wooten shooter – def+1, increase confusion resistance by 20%
- gemini – [Base Agility >= 90] Add a 30% resistance against Silence and Stun // [Base Constitution >= 80] Add a 50% resistance against Stone Curse and Sleep.
deviruchi – str+1, immunity to blindgiearth – dex+1, immunity to confusionmarduk – int+1, immunity to silence- nightmare – agi+1 immunity to sleep
Second headgear slot
- carat – int+2, if headgear is +9 or above, max sp +150
- incubus – INT -3 Maximum SP +150 SP Recovery -20%, [+ Succubus Card] INT +4, SP Recovery +30%
- isilla – INT +2, Each magic cast has a chance of reducing cast time by 50% and Flee +30 for 5 seconds.
- rideword – int+1, 0.01% chance to obtain an old card album when fighting monsters
- tower-keeper – int+1, reduce casting time by 5%
- Oak – max sp +80
- gibbit – mdef +5
- holden – luk+2
- Old Oak – dex+2
- evil nymph – int+2
- ragged zombie – str+2
- marin – agi+2
- poporing – con+2
Third headgear slot
- banshee – [Mage and Mage Upper Classes] Max SP + 100, Max HP – 100, Inflict 20% more damage with Soul Strike, Napalm Beat, Napalm Vulcan.
- cramp – add a small chance to obtain money from killing monsters, if using a
tarou card as well, str+3 - dryad – 0.1% add a chance of gaining ‘green live’ each time a plant monster is killed. add a 10% resistance to earth element attacks
blueacidus – 0.1% Add a chance of gaining ‘Wind of Verdure’each timean dragon monster is killed. Add a 10% resistance against Wind Property attacks. - leaf cat – 0.1% chance of gaining ‘crystal blue’ each time a fish monster is killed, add a 10% resistance against
water property attacks - blazer – 0.1% chance of gaining ‘red blood’ each time a brute monster is killed, add a 10% resistance against fire property attacks
- beholder – 0.1% chance of gaining ‘solar amber’ each time
a angel monster is killed, add a 10% resistance against holy property attacks - snowier – 0.1% chance of gaining ‘moonstone’ each time a demon monster is killed, add a 10% resistance against shadow property attacks
- wind ghost – 0.1% chance of gaining ‘spirit shard’ each time a formless monster is killed, add a 10% resistance against ghost property attacks
- Tengu – 0.1% chance of gaining ‘glowing diamond’ each time
a undead monster is killed, add a 10% resistance against undead property attacks - poison spore – 0.1% chance of gaining “quartz grain” each time
a insect monster is killed, add a 10% resistance against poison property attacks myst case – add a small chance of obtaining ‘gift box’ when killing monsters
- grand
peco – Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage. [+ Peco Peco Card] DEF + 3 CON + 3
- knocker – Increases damage on
Formless monster by 5%. A small chance to get Rough Oridecon and RoughEluminium from Formless monster.
Fourth Headgear Slot (or middle headgears 1 slot)
- Kublin – +10%
atk - Oni – +10%
matk
- Rekenber – ignore 50% of physical defense
- Vesper – ignore 50% of magic defense
- Evil snake lord – +15% neutral resistance
- Orc hero card – immunity to stun, poison, bleeding, sleep.
- White lady – Increases the effectiveness of healing skills by 30% when they are cast by the wearer. max sp +10%
- Valkyrie Alruna – Increases the effectiveness of healing skills by 30% when they are cast by the wearer
- Valkyrie Herja – Enables use of level 10 heal
- Garm – increase damage to poison, ghost, fire type enemies by 25%
- Maya purple – Enable its user to detect hidden enemies
- Kiel D-01 – reduces all skills aftercast delay by 25%